Einzigartig soll es werden, mit einem echten Witcher-Feeling, so wie in den Büchern und den Spielen. Wir bleiben gepannt 🙂
As we start filling in the descriptions and writing for the Witcher RPG, I thought it would be good to do an update on the feel of the Witcher RPG. After all, no one who’s read the books or played the games can call Witcher “Standard Fantasy”.
Besides the dark fantasy elements of the Witcher, one of the most important parts of the setting is it’s anachronistic touches. In the original set of stories Geralt is effectively a detective who happens to kill monsters as well. He solves mysteries, hunts down clues and does a fair bit of negotiating, only really drawing his blade when absolutely necessary. The games, especially Witcher 3, get this feeling across excellently. You just know that Geralt has his own internal narrator and it doesn’t take much to imagine Geralt as a gritty film noir hero. Aside from Geralt we see mages who…
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