Witcher Dev Notes #3: Combat in the Witcher RPG One of the most important things to take into account when writing the Witcher RPG was the combat system. The combat of the Witcher, especially in Witcher 2 and witcher 3, is vastly different from the standard, hack and slash combat of traditional RPGs like Dungeons […]

über Witcher Dev Notes #3 — R. Talsorian Games

siehe auch: The Witcher Role-Playing Game